

CAREER
I have experience both at the academia and the industry. I've worked on various roles containing some combination of data/image analysis, programming, data visualization, scientific research, and experimental physics.
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My educational background is a combination of computational physics, materials physics, X-ray physics, computer science and mathematics and statistics. I received my doctoral degree in 2016 from the University of Helsinki. My research subjects have been wood and other bio-based materials, and dental and other medical imaging.
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I am quite confident in working in a physics lab, especially related to X-ray study of biological materials. Most of my work has always been done on a computer, starting with data analysis on Matlab, continuing with C++ programming in a professional environment and most recently, extensive analysis of multi-dimensional X-ray physics data with Python using traditional data science and machine learning methods.
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I have had plenty of opportunities to work with excellent scientists from various fields, including materials science, chemistry, biology and pharmacy. I have worked with plenty of Finnish but also international collaborators, customers and colleagues. I enjoy independent problem solving but also work well in a team and supervisory position.
HOBBIES
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I like to play modern board games and card games like Carcassonne, Ticket to Ride, Bohnanza, Guillotine and Pandemic. I have also had some fun designing tabletop games for personal use at The Game Crafter.
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While I enjoy watching football and ice hockey, the sport that is closest to my heart is floorball. I play regularly but not competitively. I am enjoy photography, and have made some efforts to practice portrait photography.
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